More than a billion training videos are watched daily on YouTube, and people still prefer to watch how to do something and then apply what they see in a hands-on scenario, rather than reading manuals or even taking instructor-led courses.
Driving theory and techniques can easily be learned and refined via a smartphone or tablet application, or via online courses. These courses range from learning to drive a car or motorbike to specialised courses such as forklift courses and driving and operating simulators.
In fact, there are hundreds of relevant applications available in the application shops and courses on the websites of driving school organisations.
For student drivers, the focus is on traffic rules and an introduction to the complexity of driving.
Experienced drivers can improve these skills by becoming familiar with driving dynamics, driving in adverse weather conditions, low speed manoeuvring, driver health and safety, regulatory compliance and different types of vehicles.
Drivers of heavy vehicles need to learn much more than drivers of cars and motorcycles, and in some countries vocational training for drivers is compulsory.
The training courses are given via a Learning Management System, abbreviated as LMS. If you are a student, you should have an easy-to-use interface that presents your learning path in a clear and understandable way.
If you are a manager managing one or more drivers, the LMS should be able to display the driver’s progress throughout the course and provide statistics on the training areas that drivers still need to work on.
Driving is traditionally taught face-to-face in a vehicle (usually verbally with the driver behind the wheel, but this can also be done using diagrams to explain certain concepts), or face-to-face in a classroom (usually verbally plus PowerPoint or video), followed by hands-on learning or evaluation with the vehicle. E-learning is simply an alternative method in which the instructor transfers theoretical knowledge, but it is left to the driver to apply this knowledge himself/herself.
Learning through the application has some advantages. This allows drivers to learn at their own pace, at a place and time convenient for them. They can review the course material over and over again until they feel they have internalized it. They can often translate parts of the lessons into other languages. There is no prejudice on the part of the instructor and the course is given in the same way every time. Videos can show scenarios that are difficult to realize in real life, especially when animations are used. For the theoretical test, the application can mimic the requirements of the final test, giving the novice driver the feeling that he or she is well prepared. Independent beginners can make rapid progress without being hindered by the collective skills of the students in the classroom.
However, learning to drive with the application has a number of disadvantages. Some students are not computer-controlled or prefer hands-on learning. It may not be possible to discuss the course with other participants. Students may not be able to afford to buy enough data to play a lot of video. On a smartphone, video details can be lost. New drivers can become overconfident before they have any real experience in developing hazards.
For managers and trainers who use an LMS, transparency of information is a great advantage. Instead of disappearing into a course where the attendant does not know what is being taught, the attendant is familiar with all the training material and can look in detail at how the driver has answered the questions.
How should a rider approach his training with the application? As a result, someone who simply watches a video without actively trying to apply what he or she has learned, forgets relatively quickly.
Another way to retain knowledge that is not necessarily directly applicable is to pass it on, for example B. by explaining it to someone else.
Applications are there for all types of learning. The pace of learning development is determined by the functionality of learning management systems and streaming video services. The introduction of new technologies, such as B. augmented reality, will be partly linked to the ability to monetize them. Questionnaires and videos are currently the most common methods because they can be used universally on different platforms.
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